Showing posts with label Nintendo. Show all posts
Showing posts with label Nintendo. Show all posts

Saturday, July 19, 2008

Wii - the top-selling video game console in the U. S.

Nintendo said Thursday that its globally popular Wii has become the top-selling video game console in the United States, a crown coveted by rivals Microsoft and Sony. Market-tracking firm NPD Group reports that 666,000 Wii consoles were sold in the United States in June, raising the total sales count in the country to nearly 10.9 million units. Will sales eclipsed those of Microsoft's Xbox 360 consoles, which went on the market a year before the Wii was released in November of 2006.

Earlier this year US sales of Xbox 360 consoles topped 10 million and prompted Microsoft to tout the milestone as a sign Xbox is destined to be more popular than Wii and Sony's PlayStation 3. The rivals battled this week at an Electronic Entertainment Expo, each claiming to be the inevitable victor in the video game console war.


Wii consoles are credited with expanding the video game market beyond "hardcore gamers" with simple motion-sensing controllers and group-oriented games. The Japanese video game giant scored another victory with its DS portable devices, selling more than 783,000 in the United States in June to raise total sales there to 20.8 million units.


Reference:

http://www.npd.com/corpServlet?nextpage=corp_welcome.html

http://news.smh.com.au/technology/wii-becomes-topselling-video-game-console-in-us-20080718-3haz.html

http://www.e3expo.com/

Wednesday, July 9, 2008

Best of 2008

E3, the video-game industry's big trade show, is next week, so a lot of the new software coming between now and Christmas. But there's a bit of a lull until Aug. 12, when "Madden NFL 09" unofficially marks the beginning of the fall game season. Here are the best of the year so far:

1. "Grand Theft Auto IV" (Rockstar, for the Xbox 360, PlayStation 3): The latest episode of "GTA" has its flaws, particularly in the storytelling department. But living a life of crime has never been more fun, thanks to much tighter gameplay and an exquisitely detailed vision of a decaying metropolis.


2. "Lost Odyssey" (Microsoft, for the Xbox 360): The epic tale of immortal mercenary Kaim is a delight for fans of classic role-playing games.


3. "The World Ends With You" (Square Enix, for the Nintendo DS): This adventure set in modern Tokyo is the most innovative RPG in years.


4. "Metal Gear Solid 4: Guns of the Patriots" (Konami, for the PS3): It may be more of a movie than a game, but it's a dazzling finale for one of gaming's most fascinating sagas.


5. "Professor Layton and the Curious Village" (Nintendo, for the DS): Charming characters wrestle with clever puzzles in this beautifully written and illustrated gem.


Reference:

http://www.gamepro.com/

Saturday, June 14, 2008

Video Games Market Rises Companies Income

New research shows that U.S. retail sales of video games, consoles and game accessories hit $1.12 billion in May, a 37 percent rise over the same month last year. These parameters reported on Thursday by Market researcher NPD Group.


Take-Two Interactive Corp's Grand Theft Auto continues to be the No. 1 selling video game, and its version IV, released in April, sold 871,300 units in May. According to the research the top-selling hardware unit is Nintendo Co.'s Wii console. 675,100 units were sold in May. Nintendo's DS handheld player took second with 452,600 units sold. Those units have captured the top two spot's for four consecutive months. Sony Corp.'s PlayStation 3 and Microsoft Corp.'s Xbox 360 trailed with 208,700 and 186,600 units sold.


As to hardware sales, they rose 34 percent to $428.6 million, while software sales rose 41 percent to $536.9 million, compared to the same month last year. Sales year-to-date come to $6.6 billion and the industry is on pace to bring in revenue between $21 billion and $23 billion for 2008.

Reference:
http://www.npd.com/corpServlet?nextpage=corp_welcome.html http://www.usatoday.com/tech/gaming/2008-06-13-video-games-sales-may_N.htm?csp=34

Monday, May 26, 2008

Dominating PSP Sales In Japan

Dominate, sales, incredible demand, breaking records, these key terms are invariably showing up in headlines, and becoming synonymous with PSP. This hardware is continually dominating sales in Japan. Weekly Japanese hardware sales fell across the board once more, but PSP retained its place at the top of the chart by some distance.


Having outsold its nearest competitor, Nintendo's Wii, by 22,500 units the week prior, PSP sales came in at nearly 30,000 greater than those of the home console during the week ended May 18. Sales were likely boosted again by the success of Monster Hunter Portable 2nd G, which blue shelled Mario Kart Wii to reclaim the top spot in the latest Japanese software chart and pass the two million sales mark. While DS software is selling extremely well in Japan, taking 15 of the top 30 chart places during the week in question, sales of the handheld fell 16,000 units week-over-week, although the system was only 6,500 units short of the Wii's total.


PS3 sales were only 700 units greater than those of its predecessor, but should pick up in the coming weeks as new bundle offerings appear closer to Metal Gear Solid 4's June 12 release. Xbox 360 sold around 200 units more than it managed during the week ended May 11, but its total was still shy of 1,500.

- PSP: 70,536

19,348 (21.53%)

- Wii: 41,572

25,736 (38.24%)

- DS Lite: 34,905

16,323 (31.86%)

- PS3: 7,701

353 (4.38%)

- PS2: 7,022

422 (5.92%)

- Xbox 360: 1,47

196 (13.56%)


Reference:

http://www.joystiq.com/2008/05/25/japanese-hardware-sales-may-12-may-18-deja-vu-edition/

Thursday, May 22, 2008

Dirty Video Game Consoles

Greenpeace has released the results of its investigation into hazardous materials in next-generation video game consoles. The study reveals that the Nintendo Wii, Sony PlayStation 3 Elite and Microsoft Xbox 360 have all tested positive for hazardous chemicals. The analysis of the toxic materials shows that all three manufacturers failed the green-electronics test established by Greenpeace.


Dr. Kevin Brigden of the Greenpeace Science Unit says: "Whether game consoles are classified as toys or not, they can still contain hazardous chemicals and materials that could harm humans. The technology is available for the manufacturers to design out toxins and produce greener game consoles now."


The report reveals that both the Xbox 360 and PS3 contained very high levels of phthalates that are not permitted in components of toys or childcare products sold in the European Union. One of the phthalates, DEHP, is known to interfere with sexual development in mammals - including humans, and especially males. The other phthalate, DINP, found only in the Xbox 360, is prohibited from use in toys and childcare products in the European Union if children can place them in their mouths.

The game-consoles market is one of the fastest-growing in consumer electronics, with more than 60 million sold and 14 percent growth last year, according to Datamonitor. They not only contain hazardous chemicals, but also contribute to the fastest-growing type of waste - e-waste, according to Greenpeace. Discarded game consoles are often dumped and end up in unsafe and dirty recycling yards in developing countries, harming the environment and the health of workers.

Reference:

http://www.greenpeace.org/international/news/game-consoles-no-consolation200508

Tuesday, April 22, 2008

British Gamers Buy Up In Bulk

According to data released today by the Entertainment and Leisure Software Publishers Association and compiled by Chart-Track, the UK games industry racked up a total of £418.4 million in software sales in the first quarter of 2008. It appears that Nintendo is the real winner of the increased sales, scooping up 37 percent of all unit sales thanks to the success of its Wii and DS offerings, which took the top two spots. The PC was the third most popular platform for game sales, followed by Microsoft's Xbox 360. The report also shows Mario & Sonic at the Olympic Games to be the most popular game in the first quarter.

ELSPA's director general, Paul Jackson, used the release of the figures as an opportunity to petition the government for increased industry support. "The UK continues to blaze a trail in terms of creativity yet over the last few years it is becoming apparent that some talent is being lured away by more attractive prospects overseas. As it stands, the UK is already down to fourth place from third as the world's creative centre for games. It is time the Government recognised the massive financial contribution we make to the UK economy, especially when compared to the film, TV and music industries." - he said.

As previously reported on GameSpot, the UK games industry employs 25,000 people and contributes £2 billion per year to the country's economy.

References:

http://www.chart-track.co.uk/?i=543&s=1111

Saturday, March 15, 2008

Video Game Sales Up 34 Percent

U.S. video game sales including hardware and software jumped 34 percent in February to hit $1.33 billion, even with two top-selling consoles in short supply, according to data from market researcher NPD Group.

Nintendo's Wii and Microsoft Corp.'s Xbox 360 have been in such high demand stores are having a hard time keeping them in stock. Microsoft spokesman David Dennis said the company moved up shipments during the holidays and hasn't been able to catch up since. He added: "we should be in good shape" by the time "Grand Theft Auto IV," the highly anticipated latest installment of the Rockstar Games franchise, hits store shelves April 29.

The game, which will be available on the Xbox 360 and Sony Corp.'s PlayStation 3, is expected to boost sales mutually of both consoles. Pre-orders have been better than expected, according to its publisher, Take-Two Interactive Software Inc.

Michael Pachter, an analyst with Wedbush Morgan, expects the game to sell about 9 million units during the company's fiscal year, which ends in October. Roughly 6 million of this, he added, will be to Xbox 360 owners.

February is normally a slow month for video game publishers coming off holiday highs, and consumers have also been cutting back spending amid economic worries.

Game hardware sales rose 19 percent during the month to $480 million, NPD said late Thursday. Of this, the portable Nintendo DS was the best-seller with 587,600 units, followed by the Wii at 432,000. The Xbox 360 sold 254,600 units even amid supply constraints.

"It appears that Wii and DS shortages abated in February, likely in anticipation of strong March software launches," - Pachter wrote in a note to investors.

Going strong since its launch in 2000, Sony's PlayStation 2 continued to outpace its successor. The PS2 sold 351,800 units compared with 280,800 for the PS3.

February's software sales grew 47 percent to hit $668.7 million, with Activision Inc.'s first-person shooter "Call of Duty 4: Modern Warfare" at No. 1 with 296,200 units sold for the Xbox 360. Capcom USA's "Devil May Cry 4" and Nintendo's "Wii Play," which comes with a remote and includes games like pingpong and fishing, also did well.

The NPD Group was founded in 1967. Today it is the global provider of consumer and retail market research information for a wide range of industries.

Reference:

http://www.npd.com/press/releases/press_080311.html

Tuesday, November 27, 2007

WANTED!!! Nintendo Wii !!!

Nintendo Wii has become a tough gadget to find these days. There are even facts of desperate parents paying over 500 Pound Sterling to get one. Is the shortage artificial or is Nintendo really not catching up with demand?

It is a well known fact that creating artificial shortage or more generally limiting something is a dirty but effective marketing tactic. This tactic works for sure. As soon as you limit or ban something altogether, people will do everything to acquire it. Lord Chesterfield once said: "The way to love anything is to realize that it might be lost".

We have seen toy manufacturers resorting to this method many times. There even have been some very loud cases in the USA. Will Nintendo face this? No one knows. What we know for sure is that the company officials have denies any kind of PR-ing of or manipulation with artificial shortage. Moreover, according to them, the company is working at maximum capacity producing 1.8 million units per month.

On the one hand, if it is proved that the shortage is artificial and the company is PR-ing it, Nintendo may face serious trouble. On the other hand, if the shortage is a result of the company not being able to satisfy the demand, this may seriously affect Nintendo's business as well.

Tuesday, November 20, 2007

Nintendo Wii - One Year Old Champion

On the 19th of November, 2007 Nintendo Wii turned out one year old. Infant, but already good at sales. Nintendo's gaming console has outsold both Microsoft's Xbox 360 and Sony's PlayStation 3. In some weeks there are good news for Sony but overall Wii is a winner. Period.

Why is Wii so successful? After all, Wii is technologically the least complicated gaming console. Well, that's Wii's strength - it's simple and it's so much fun. Xbox 360 is a great device quite many great titles. Sony PlayStation in my opinion is the best device in terms of technology but lacks quality games. But most of the gaming console buyers are not hardcore gamers. In other words, the largest segment of the gaming console buyers prefers a simple device with a lot of fun and Wii is the one that is most appealing for them. Add the best price offering and you have the winner.

Happy Birthday Wii!

Saturday, November 17, 2007

PlayStation 3 Not As Dead As It Looked Before

It looks like that Sony's latest marketing efforts have started to pay off. According to Media Create's numbers for the week ending November 11th, the sales figures looked as follows:

1. Nintendo DS: 78,884
2. PlayStation Portable: 58,964
3. PlayStation 3: 55,924
4. Nintendo Wii: 34,456
5. PlayStation 2: 9,043
6. Xbox 360: 5,817

For now PlayStation 3 outsells Wii. A while ago Xbox 360 outsold PlayStation 3. Quite funny. Weekly figures are of course more volatile than for example monthly or quarterly sales figures. However, it must be noted that the price cut on PlayStation 3 and introduction of the 40 GB model have definitely helped Sony increase sales by whopping 300%. Another factor for this dramatic increase is the shortage of Wii devices at the moment. Nintendo's inability to keep up to the demand may cost a lot to the company.

Tuesday, October 30, 2007

Why Cut Prices When Wii is Already Kickin' Ass

Nintendo has been the most successful player on the gaming console market so far. The company has made impressive profits, while its main rivals Microsoft has made relatively modest income and Sony has deep loses altogether.

Both Microsoft and Sony, have made various price cuts. Given this situation, Nintendo has no intentions to cut prices. Moreover, shortly, Nintendo will be bringing a new feature, which will enable Wii users to view TV program listings on the Wii consoles that are connected to the Internet, further increasing value of its already popular gaming console.

Friday, October 26, 2007

Gaming Consoles in Financial Figures

Which gaming console is the best? I think this is a rhetoric question and will remain as such for good. However, the gaming console market has another side - financial and probably the most important to the manufacturers. So, let's cut down rhetorics and quickly look at how each console has been performing.

At last, news is quite good for Microsoft. Its Entertainment and Devices division has posted an operating income for the first quarter of 165 million dollars. This may look funny in comparison to Nintendo's 1 billion dollars made on Wii and DS sales. However, the same period last year left the Redmond company with a 142 million dollar loss. Things look even better for Microsoft if we compare Xbox's profits to that of PlayStation 3. Sony has a 849 million dollars loss.

While Microsoft has started making profits from the Entertainment and Devices division, the company is still losing money on each sold unit. However, business is not about how much you make on a single product but how much a business unit makes overall. Microsoft's losses on each sold Xbox are "covered" by the sold games to say so. Recently released Halo 3 has already taken off and is not the last word from the software giant.

Unfortunately, Sony's business model seems to be the same. However, PlayStation 3 lacks killer titles, which ruins the business model, hence Sony's deep losses.

Friday, October 19, 2007

Price Cut - The Only Weapon in Sony's Arsenal

Little time is left till the holiday season and the competition among gaming console manufacturers is becoming increasingly tough.

To boost sales for the holiday season, Sony has cut the USA price of the PlayStation 3 by 17% and at the same time has introduced a less expensive model.

The price cut has an immediate effect, so from now on the US 80GB model costs $499 (was $599) and the $399 priced 40 GB model will hit shelves from November 2.

Unfortunately, price manipulation is the only weapon available in Sony's arsenal. Nintendo Wii sales have doubled PlayStation 3 sales mark. Microsoft's Xbox 360 sales are pretty strong as well. Moreover, the release of Halo 3 has further boosted Xbox 360 sales and no price cut was necessary.

It will be in the range of possibility to assume that Sony may need to cut prices further to come close to competitors, not to mention matching the more than 120 million PlayStation 2s sold worldwide.

Saturday, October 13, 2007

Wii's Position Does Not Dictate Price Cut

Nintendo North America has announced that there will be no price cut for Wii, at least in the foreseeable future. Nothing strange here. Nintendo's console is the cheapest among the current offering. Besides, Wii is a sales champion, surpassing sales of both Sony PlayStation 3 and Microsoft's XBox 360.

Strong sales give Nintendo luxury to keep the $249 price. Both rivals, Sony and Microsoft have already cut prices. Most likely, Sony will reduce price for the holiday season even further.

Saturday, July 28, 2007

Nintendo's Spectacular Comeback

Until recently I have preferred playing computer games on a PC rather than on a console. Why not? My Sony Vaio easily crunches even the most recent games at a pretty high FPS. However, playing graphic intensive games on a laptop is not that comfortable, especially in a hot summer.

That is why I have decided to buy a gaming console and started exploring different options, understanding power and weaknesses of consoles from Microsoft, Sony and Nintendo.

Nintendo's Wii is technologically the least sophisticated and the cheapest of all three consoles. Nevertheless, eight months since its launch, the Wii has outsold both Xbox and PlayStation. Nintendo expects to sell a total of 16.5 million Wii units in the fiscal year ending in March 2008, up from its previous forecast of 14 million. This is a spectacular comeback for Nintendo, especially considering the fact that the Kyoto based maker of "Pokemon" and "Super Mario" games had fallen behind Sony's PlayStation 2 in the previous generation of game consoles.

Nintendo's comeback isn't just based on the Wii. The DS portable game console sold 47.27 million units worldwide since its launch in late 2004, far outstripping any other console on the market.

Generally consumers win from fierce competition and the gaming console market is not an exception. Sony slashed US prices for PlayStation 3 game console by US$100 earlier this month to US$499 for the 60 gigabyte model. Microsoft's Xbox 360, which has been quite successful in the US, sold sluggishly outside of software giant's main US market. Shall we expect a price drop?
Consumers' quick reaction on Sony's price drop (PS3 sales more than doubled in the USA in the two weeks since the price drop) signal tough competition ahead.

Well done Nintendo! Price reduction on Sony PS3 is only welcomed. But my choice goes to Xbox 360.

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